https://ejournal.uinmybatusangkar.ac.id/ojs/index.php/lughawiyah/issue/feedLughawiyah: Journal of Arabic Education and Linguistics2026-06-14T19:02:19+07:00Adam Mudinillahadammudinillah@uinmybatusangkar.ac.idOpen Journal Systems<p align="justify"><strong>Lughawiyah: Journal of Arabic Education and Linguistics</strong> is a peer-reviewed professional journal with an editorial board of scholars in the field of Arabic Education and Linguistics. The journal seeks to spread research to educators around the world. This journal warmly welcomes the contributions of scientists and related disciplinary experts. This publication was created as an interactive journal, not an electronic version of traditional print publications. As our commitment to the advancement of science and technology, the Lughawiyah follows the open access policy that allows the published articles freely available online without any subscription. Submitted papers must be written in English and Arabic for the initial review stage by editors and a further review process by a minimum of two international reviewers. Lughawiyah is aimed at spreading the research results conducted by academicians, researchers, and practitioners in the field of arabic education and linguistics. The journal is published periodically twice a year, i.e., every June (first edition) and December (second edition).</p>https://ejournal.uinmybatusangkar.ac.id/ojs/index.php/lughawiyah/article/view/16054Creativity Environment on Arabic-Language-Learning of Junior High School Based-on The Development of Merdeka Curriculum2025-12-31T14:15:05+07:00Nur Alisya Ahda Sabila23030260008@student.walisongo.ac.idInayah Inayahinayah@walisongo.ac.idInayah Inayahinayah@walisongo.ac.idWaesama-ae Waemamuwaesamaea2011@gmail.com<p>This study highlights the application of a creativity-oriented learning environment in the Arabic Language Learning (ALL) process at the Junior High School level, developed in line with the principles of the Merdeka Curriculum. The background of this study is the urgent need for a transformation in learning centered on students. It promotes strengthening essential 21st-century skills, such as critical thinking, collaboration, creativity, and communication. Through explanatory qualitative research methods, this study examines how project-based learning methods and relevant digital technologies are applied to optimize students’ proficiency in four aspects of language: listening, speaking, reading, and writing in Arabic. The research findings show that an innovative learning atmosphere can stimulate active student participation through interactive games, digital tasks, and role-playing activities. This makes the learning process more memorable and enjoyable. The Merdeka Curriculum also allows educators to integrate character development through the P5 program without neglecting learning objectives. Despite challenges such as insufficient teacher readiness and limited digital facilities, this study demonstrates that creative methods can enhance the validity of Arabic language Learning. These findings reinforce the shift towards active, interactive, and competency-focused learning.</p>2026-06-16T00:00:00+07:00Copyright (c) 2026 Nur Alisya Ahda Sabila, Inayah Inayah, Inayah Inayah, Waesama-ae Waemamuhttps://ejournal.uinmybatusangkar.ac.id/ojs/index.php/lughawiyah/article/view/16078ARABIC SPEAKING SKILLS OF ARABIC LANGUAGE EDUCATION STUDY PROGRAM STUDENTS IN JAMBI PROVINCE2025-12-21T06:32:41+07:00Budi Sanjayabudisanjaya@uinjambi.ac.idAli Murtadloalimurtadlo@uinjambi.ac.id<p>Arabic speaking skills are one of the important components in language mastery, especially for students of the Arabic Language Education Study Program. This study aims to describe and analyze students' ability to speak Arabic. The study used a quantitative approach using an evaluation method. Data were collected using a speaking skills test on 117 third-semester Arabic language education program students who had passed the muhadatsah li al Mutawassitin or Muhadatsah II course at State Universities in Jambi Province, including the State Islamic University of Sultan Thaha Saifuddin (UIN STS) Jambi, the State Islamic Institute of Kerinci (IAIN Kerinci) and the University of Jambi (UNJA). The data were analyzed descriptively using the average, standard deviation, frequency and percentage. The results showed that Arabic speaking skills in Jambi were categorized as good. The aspects of fluency, comprehension, vocabulary, grammar, pronunciation, intonation and stress were categorized as quite good. There was no significant difference in students' Arabic speaking skills between the three state universities in Jambi Province.</p>2026-06-14T00:00:00+07:00Copyright (c) 2026 Budi Sanjaya, Ali Murtadlohttps://ejournal.uinmybatusangkar.ac.id/ojs/index.php/lughawiyah/article/view/16105Developing “Games Card Bathaqo” Media in Learning Arabic Language for Fifth-Grade Students at Muhammadiyah Elementary School Pepe Bantul Yogyakarta2025-12-21T05:39:08+07:00Abdul Azisabdul.aziz@fai.unsika.ac.id<p>Vocabulary is vital in learning Arabic. Using good Arabic learning media will improve the quality of learning outcomes, including increasing and strengthening vocabulary memorization. This study aimed to develop games card-based Arabic learning media for fifth-grade elementary school students. The research used the R & D method developed by Sugiyono. Collecting data in this study used several techniques: observation, questionnaires, and interviews. Meanwhile, the data analysis techniques used were qualitative analysis techniques and quantitative analysis techniques. Qualitative analysis techniques were used to analyze the results of the experts' reviews, product trial results, and usage trials; which contained input, responses, suggestions, and criticisms. And quantitative analysis techniques were used to analyze the data that had been collected. The results of this study produced games card media products for learning Arabic. This product contains Arabic vocabulary material for fifth-grade students. This research showed that the games card media that had been developed was valid by media experts and material experts, as evidenced by the validation results of media experts of 95.5% and material experts of 98.3%. The feasibility of media games cards in learning Arabic is also based on the results of product trials and usage trials. at the product trial stage with test subjects from students totaling twelve students, this gave a value of 85.5% and in the usage trial obtained a value of 78.8%. From this value, it can be said that students agree with the learning media games card to improve Arabic vocabulary at Muhammadiyah Pepe Bantul Yogyakarta developed is worthy of good criteria. The response from the test subjects is in accordance with the results of validation conducted by media experts and material expert.</p>2026-06-14T00:00:00+07:00Copyright (c) 2026 Abdul Azis