Pengembangan Video Animasi Suhu dan Kalor Menggunakan Aplikasi Animaker Berbasis STEM
DOI:
https://doi.org/10.31958/je.v2i2.6884Keywords:
Learning Video, STEM, Animaker, ValidationAbstract
After the Covid-19 pandemic, the learning system changed. Learning must use appropriate and IT-based media. The limitations of the learning media used, the view that learning physics is difficult coupled with the learning methods used by the teacher tends to make students lazy. As a result, this has an impact on the value of students. The solution is that researchers develop physics learning videos using STEM-based Animaker applications. This study aims to develop physics learning videos to support physics learning on temperature and heat material. The type of research used is research and development which refers to the 4D development model (Define, Develop, and Disseminate). However, the research was only carried out until the development stage due to time and cost limitations. The instrument data used is a product validation sheet. Research data was obtained from two lecturers and one teacher. The results of research and discussion that physics learning videos using STEM-based Animaker applications on temperature and heat material are declared valid with the percentage of each aspect, content quality aspect 80.20%, instructional aspect 86.45%, technical aspect 64.28% so that the total number of aspects obtained results with a percentage of 77.17% which is categorized as valid.References
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Chandra, A. N., Haryati, S., & Haris, V. (2020). Desain LKPD Fisika Berorientasi Al-Qur’an dengan Strategi Inkuiri Terbimbing terhadap Pencapaian Kompetensi Peserta Didik SMA/MA. Sainstek : Jurnal Sains Dan Teknologi, 12(1), 5. https://doi.org/10.31958/js.v12i1.2198
Chandra, A. N., & Hayati, M. (2021). Pengembangan LKPD Fisika Kelas X Berbasis DBL (Discovery Based Learning) Dilengkapi Soal HOTS. Edusainstika: Jurnal Pembelajaran MIPA, 2(1), 17. https://doi.org/10.31958/je.v2i1.3278
Fajrianti, R., & Meilana, S. F. (2022). Pengaruh Penggunaan Media Animaker Terhadap Hasil Belajar Peserta Didik pada Mata Pelajaran IPS Sekolah Dasar. Jurnal Basicedu, 6(4), 6630–6637. https://doi.org/10.31004/basicedu.v6i4.3325
Husni, U. (2019). Pengembangan Modul Berorientasi Science Technology Engineering And Mathematics dengan Strategi Inkuiri Terbimbing Pada Materi Gerak Lurus Kelas X SMA/MA [Institut Agama Islam Negeri Batusangkar]. https://doi.org/.1037//0033-2909.I26.1.78
Lestari, H., & Rahmawati, I. (2020). Integrated STEM through Project Based Learning and Guided Inquiry on Scientific Literacy Abilities in Terms of Self-Efficacy Levels. Al Ibtida: Jurnal Pendidikan Guru MI, 7(1), 19. https://doi.org/10.24235/al.ibtida.snj.v7i1.5883
Maheswari, G., & Pramudiani, P. (2021). Pengaruh Penggunaan Media Audio Visual Animaker terhadap Motivasi Belajar IPA Siswa Sekolah Dasar. Edukatif : Jurnal Ilmu Pendidikan, 3(5), 2523–2530. https://doi.org/10.31004/edukatif.v3i5.872
Mashuri, D. K. (2020). Pengembangan Media Pembelajaran Video Animasi Materi Volume Bangun Ruang untuk SD Kelas V. JPGSD, 08 Nomor 0, 893–903.
Munawar, B., Farid Hasyim, A., & Ma’arif, M. (2020). Pengembangan Bahan Ajar Digital Berbantuan Aplikasi Animaker Pada PAUD Di Kabupaten Pandeglang. Jurnal Golden Age, 4(02), 310–320. https://doi.org/10.29408/jga.v4i02.2473
Munir. (2012). Multimedia konsep dan aplikasi dalam pendidikan. In Alfabeta (Vol. 58, Issue 12). Alfabeta.
Rudi Susilana & Cepi Riyana. (2008). Media Pembelajaran. Jurusan Kurterpend FIP UPI.
Stohlmann, M., Moore, T., & Roehrig, G. (2012). Considerations for Teaching Integrated STEM Education. Journal of Pre-College Engineering Education Research, 2(1), 28–34. https://doi.org/10.5703/1288284314653
Sudaryono, S., Desrianti, D. I., & Maulida, S. N. (2018). Media Animasi Interaktif Untuk Anak Usia Dini Pada Ra Yasir Tangerang. ICIT Journal, 4(2), 168–179. https://doi.org/10.33050/icit.v4i2.91
Teguh Yunianto. (2019). FLIP BUILDER : pengembangannya pada media pembelajaran matematika. Terampil Jurnal Pendidikan Dan Pembelajaran Dasar, Volume 6 N, 115–127.
Trianto. (2010). Mendesain Model Pembelajaran Inovatif Progresif. Kencana Prenada Media Grup.
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2022-12-31
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Pratama, K. R., Chandra, A. N., Haris, V., & Lizelwati, N. (2022). Pengembangan Video Animasi Suhu dan Kalor Menggunakan Aplikasi Animaker Berbasis STEM. Edusainstika: Jurnal Pembelajaran MIPA, 2(2), 71–76. https://doi.org/10.31958/je.v2i2.6884
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Copyright (c) 2022 Artha Nesa Chandra, Khairul Rizal, Venny Haris, Novia Lizelwati

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