Financial Performance Level Analysis Model Bank Victoria Sharia Through The CAMEL, RGEC, And Z-Score Methods
DOI:
https://doi.org/10.31958/imara.v7i2.10856Keywords:
CAMEL, RGEC, Z-score, Financial Performance, Islamic BankAbstract
ABSTRACT
Background. The COVID-19 pandemic peak from 2020 to 2021 has significantly impacted the global economy, including Islamic banks. Consequently, this event has sparked interest in researching the health of small-category banks in facing challenges and significant changes, such as PT Bank Victoria Syariah during that period.
Purpose .This study aims to examine the concrete impact and handling of these changes through an analysis of the Financial Performance Level focusing on Bank Victoria Syariah during the period from 2019 to 2021.
Method. The method used to obtain accurate results is quantitative research with secondary data. The methods employed include CAMEL, RGEC, and Z-score analyses.
Results. The research findings indicate that during the COVID-19 pandemic, the financial performance of Bank Victoria Syariah was relatively poor. There is a need to evaluate the bank's management. This is evident from the low profitability component (ROA) generated based on CAMEL analysis. This situation is caused by the very high BOPO ratio based on RGEC, reflecting operational inefficiency and the accumulation of non-performing Finance (NPF). The impact is also evident in the low ROE, even turning negative, posing a risk to the management of Bank Victoria Syariah's financial assets. Z-score analysis indicates that the company is in serious financial difficulty. Consequently, the bank finds it challenging to maximize its efforts and faces difficulties in gaining customer trust, with the possibility of large-scale withdrawal of deposits due to a Reputation crisis.
Conclusion. As a result, the management of Bank Victoria Syariah is responsive to communicating necessary changes and concrete steps, improving operational efficiency and effectiveness, collaborate, involve employees in the recovery process, and establish cooperation with regulatory authorities.
References
Adnrew, A. E. 2006. Fundamentals Of Game Design Prentice Hall . Yogyakarta: Graha Ilmu.
Affandi, M. 2013. Pengaruh Game Online Terhadap Tingkat Efektifitas Komunikasi Interpersonal pada Kalangan Pelajaran Kelas 5 SDN 9 Samarinda . Jurnal eJournal Ilmu Komunikasi , Vol 1 no 4.
Ahmadi, R. 2014. Metodologi Penelitian Kualitatif. Yogyakarta: Ar-Ruzz Media.
AW, S. 2005. Komunikasi Perkantoran; Prinsip Komunikasi Untuk Meningkatkan Kinerja Perkantoran . Depok: Media Wacana.
Aziz, R. 2011. Hubungan Kecanduan Game Online dengan Self Esteem Remaja Gamers di Kecamatan Lowokwaru Kota Malang. Skripsi. Fakultas Psikologi, Universitas Islam Maulana Malik Ibrahim Malang.
Cahyani, A. R. 2019. Tinjauan hukum islam mengenai praktik transaksi jasa joki rangked game online mobile legends (komunitas gamers sumurboto semarang). google scholar , 58-59.
Deddy Mulyana, I. P. 2015. Komunikasi Media dan Masyarakat. Bandung: PT Remaja Rosdakarya Offeset.
Desmon, G. 2017. Komunikasi Cerdas: Panduan Berkomunikasi di Dunia Kerja. Jakarta: PT Elex Media Komputindo.
Efendy, O. U. 2005. Ilmu komunikasi Teori dan Praktek . Bandung: PT. Remaja Rosdakarya.
Espada, B. 2018. Apa itu Mobile Legends?. Medium.com: Online (https://medium.com/esportsindonesia/apa-itu-mobile-legends) Akses pada tanggal 26 Maret 2020.
Fauzi, M. P. 2018. Tips Dan Trik Bermain Mobile Legends:Bang-Bang. Okezone. Akses pada pada tanggal 26 Maret 2020.
Fitriana, D. 2015. Efek Tayang Reportase Investigasi di Trans TV Episode Makanan Berbahaya Pada Masyarakat RT. 22 Kelurahan Pelita Samarinda. eJurnal Ilmu Komunikasi.Vol. 3 , 56.
Giandi, A. F. 2012. Perilaku Komunikasi Pecandu Game Online Dengan Menggunakan Game Online Dengan Menggunakan Game Online. Jurnal Mahasiswa Universitas Pajadjaran , Vol 1 No 1.
Handayani, M. R. 2011. Sistem Informasi Kepegawaian (SIMPEG) dan Sistem Informasi Akademik (SIAKAD) Berbasis WEB Lokal melalui Jaringan Internet. Jurnal Semarang , 285.
Haryani, D. 2014. Pelaksanaan Komunikasi Interpersonal Kepala Sekolah Dengan Guru Di SMK Muhammadiyah Karangmojo. Yogyakarta: Skripsi. Institut Agama Islam Maulana Malik Ibrahim Negeri Malang.
Justisiani, E. I. 2014. Persepsi Masyarakat Tentang Bentuk Komunikasi Verbal dan Non Verbal Pada Pelayanan Rumah Sakit Umum Daerah Abdul Wahab Sjahranie Samarinda. Jurnal Ilmu Komunikasi Volume 2, Nomor 3 , 196-198.
Kasmuri, D. 2016. Pedoman Penulisan Skrpsi IAIN Batusangkar. Batusangkar: IAIN Batusangkar Press.
Khalid, U. 2018. Mobile Legends Jungle Guide-Jungling Tips, Best Junglers, Moster Respowns, Buffs, How To Farm Jungle. Segmentnext , 48.
Kriyantono, R. 2006. Teknik Praktis Riset Komunikasi. Jakarta: PT. Kencana Perdana.
Kurniawan, D. 2017. Pengaruh Intensitas Bermain Game Online Terhadap Perilaku Prograstinasi pada Mahasiswa Bimbingan dan Konseling Universitas PGRI Yogyakarta. Gusjigang , Vol 3 No 1.
Moleong, L. J. 2016. Metodologi Penelitian Kualitatif. Bandung: PT. Remaja Rosdakarya.
Mufid, M. 2005. Komunikasi & Regulasi Penyiaran. Jakarta: Prenada Media.
Mufid, M. 2005. Komunikasi dan Regulasi Penyiaran. Jakarta: Prenada Media.
Muhammad, A. 2015. Komunikasi Organisasi. Jakarta: Bumi Aksara, Cet ke 14.
Mulyana, D. 2010. Ilmu Komunikasi Suatu Pengantar. Jakarta: Cetakan 1.
Mulyana, D. 2013. Ilmu Komunikasi Suatu Pengantar. Bandung: PT. Remaja Rosdakarya.
Oktavia, L. 2019. Hubungan Tingkat Penggunaan Games Online Mobile Legend Dengan Komunikasi Interpersonal Remaja DiJorong Baringin Tabek Boto. Batusangkar. Skripsi.Institut Agama Islam Negeri Batusangkar.
Pratiwi, E. 2017. Perilaku Komunikasi Interpersonal Pecandu Game Online.Skrpsi. Universitas Sultan Ageng Tirtayasa Serang.
Prayoga, D. 2019. Penyesuaian Diri dalam Berinteraksi Mahasiswa Mandahiliang di IAIN Batusangkar. Skripsi. Institut Agama Islam Negeri Batusangkar.
Purba, A. 2006. Pengantar Ilmu Komunikasi. Medan: Pustaka Bangsa.
Putra, N. 2012. Metodologi Penelitian Kualitatif Pendidikan . Jakarta: Raja Grafindo Persada.
Rahmad, D. M. 2005. Ilmu Komunikasi Suatu Pengantar. Bandung: PT. Remaja Rosdakarya.
Santoso, M. R. 2014. Sejarah dan Game Pertama. Serpong: Universitas Surya HCI (Human Computer Interaction).
Saputra, P. 2019. Kemampuan Kontrol Diri Remaja Pecandu Game Mobile Legends Di Kelurahan Kebun Beller Kota Bengkulu. Skripsi . Institut Agama Islam Negeri Bengkulu.
Seran, Sirilius. 2020. Metodologi PenelitianEkonomi dan Sosial. Yogyakarta. PT Rajawali.
Sobur, A. 2016. Semiotika Komunikasi. Bandung: PT Remaja Rosdakarya Offeset.
Sucley, M. 2018. Mobile Legends Is Quitly Out-Grossing Arena Of Valor In Many Counntrires . Pocket Gamer , 34.
Sugiyono. 2007. Metodologi Penelitian Pendidikan. Bandung: CV Alfabeta.
Suprapto, T. 2011. Peran Ilmu Komunikasi dan Peran Manajemen dalam Komunikasi. Jakarta: PT. Buku Seru.
Suranto, A. 2010. Komunikasi Sosial Budaya. Yogyakarta: Graha Ilmu.
Suryanto. 2015. Pengantar Ilmu Komunikasi (1). Bandung: CV Pustaka Setia.
Sutoyo, A. 2009. Pemahaman Individu, Observasi, Checklits, Interviu, Kuesioler dan Sosiometri. Yogyakarta: Pustaka Pelajar.
Trianto, Y. 2018. Pola Komunikasi Virtual Dalam Percakapan Tim Game Online Counter Strike Global Offensive Dalam Menyusun Strategi Permainan. Surabaya: Sekolah Tinggi Ilmu Komunikasi Almamater Wartawan.
Trianto, Y. 2018. Pola Komunikasi Virtual dalam Percakapan Tim Game Online Counter Strike Virtual. Jurnal Spektrum Komunikasi , Vol 6 No. 1.
Ulum, B. 2018. Game "Mobile Legends Bang Bang" Di Kalangan Mahasiswa UIN Sunan Ampel Surabaya Dalam Tinjauan "One Dimenisional MAn" Herbert Marcuse. Surabaya: Universitas Islam Negeri Sunan Ampel.
Widjaja, A. 2002. Komunikasi dan Hubungan Masyarakat. Jakarta: PT. Bumi Aksara.
Wursanto. 2002. Dasar- Dasar Ilmu Organisasi. Yogyakarta: Andi.
Young, K. 2009. Understanding Online Gaming Addiction and Treatment Issues for Adolescents. Jurnal The American Journal of Family Treraphy , 37.
Downloads
Published
How to Cite
Issue
Section
License
Copyright (c) 2023 Muhlis Masin

This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.
Authors who publish with this journal agree to the following terms:
- Authors retain copyright and grant the journal the right of first publication with the work simultaneously licensed under?áa Creative Commons Attribution-NonCommercial 4.0 International License?áthat allows others to share the work with an acknowledgment of the work's authorship and initial publication in this journal.
- Authors are able to enter into separate, additional contractual arrangements for the non-exclusive distribution of the journal's published version of the work (e.g., post it to an institutional repository or publish it in a book), with an acknowledgment of its initial publication in this journal.
- Authors are permitted and encouraged to post their work online (e.g., in institutional repositories or on their website) prior to and during the submission process, as it can lead to productive exchanges, as well as earlier and greater citation of published work.






