Developing “Games Card Bathaqo” Media in Learning Arabic Language for Fifth-Grade Students at Muhammadiyah Elementary School Pepe Bantul Yogyakarta

Authors

  • Abdul Azis Universitas Singaperbangsa Karawang

DOI:

https://doi.org/10.31958/lughawiyah.v8i1.16105

Keywords:

Developing Media, Games Card, Arabic

Abstract

Vocabulary is vital in learning Arabic. Using good Arabic learning media will improve the quality of learning outcomes, including increasing and strengthening vocabulary memorization. This study aimed to develop games card-based Arabic learning media for fifth-grade elementary school students. The research used the R & D method developed by Sugiyono. Collecting data in this study used several techniques: observation, questionnaires, and interviews. Meanwhile, the data analysis techniques used were qualitative analysis techniques and quantitative analysis techniques. Qualitative analysis techniques were used to analyze the results of the experts' reviews, product trial results, and usage trials; which contained input, responses, suggestions, and criticisms. And quantitative analysis techniques were used to analyze the data that had been collected. The results of this study produced games card media products for learning Arabic. This product contains Arabic vocabulary material for fifth-grade students. This research showed that the games card media that had been developed was valid by media experts and material experts, as evidenced by the validation results of media experts of 95.5% and material experts of 98.3%. The feasibility of media games cards in learning Arabic is also based on the results of product trials and usage trials. at the product trial stage with test subjects from students totaling twelve students, this gave a value of 85.5% and in the usage trial obtained a value of 78.8%. From this value, it can be said that students agree with the learning media games card to improve Arabic vocabulary at Muhammadiyah Pepe Bantul Yogyakarta developed is worthy of good criteria. The response from the test subjects is in accordance with the results of validation conducted by media experts and material expert.

References

Bustam, B. M. R., & Perawironegoro, D. (2021). Pendidikan Bahasa Arab untuk Mahasiswa Magister Pendidikan Agama Islam. UAD Press.

Darojat, R. H., & Zukhaira, Z. (2021). Pengembangan Media Lauhul Qilab (Flip Chart) untuk Pengenalan Kosakata Bahasa Arab pada Anak TK/RA. Arabiyatuna : Jurnal Bahasa Arab, 5(1), 23. https://doi.org/10.29240/jba.v5i1.1966

Hakim, M. L., Akhyar, & Asrowi. (2017). Pemanfaatan Media PEembelajaran Game Interaktif Dalam Pembelajaran Kosakata Bahasa Arab. Arabi, 2(2), 156–162.

Hijriati, P. R. (2021). Proses Belajar Anak Usia 0 Sampai 12 Tahun Berdasarkan Karakteristik Perkembangannya. Bunayya : Jurnal Pendidikan Anak, 7(1), 152. https://doi.org/10.22373/bunayya.v7i1.9295

Kusuma, M. D., Rosidin, U., Abdurrahman, & Suyatna, A. (2017). The Development of Higher Order-Thinking Skills (HOTS) Instrument Assessment in Physics Study. Journal OfIOSR Journal of Research and Method in Education (IOSR-JRME), 7(1), 1–7. https://doi.org/10.1088/1742-6596/1899/1/012140

Ma’arif, M. S. (2019). Pengembangan Media Kartu Kamal dalam Penguasaan Kosakata Bahasa Arab. Al-Irfan : Journal of Arabic Literature and Islamic Studies, 2(2), 258–273. https://doi.org/10.36835/al-irfan.v2i2.3588

Muhammadiyah, M. D. P. (2017). Kurikulum Pendidikan Al-Islam, Kemuhammadiyahan dan Bahasa Arab SMP Muhammadiyah. In Yogyakarta: Majelis DKDASMEN Pimpinan Pusat Muhammadiyah. Majelis Dikdasmen PP Muhammadiyah.

Musyarofah, A. (2017). Pengembangan Media Circular Card untuk Membelajarkan Kosakata Bahasa Arab bagi Siswa Kelas V MI Nahdlatul Ulama “Putri” Malang. Tarbiyatuna, 93(I), 259.

Mutayasiroh, S. K. (2021). Komparasi Media Audio-Visual dan Media Kartu dalam Pembelajaran Bahasa Arab. An-Nuqtah, 1(1), 25–29.

Nurhadi, N., & Hilmi, D. (2022). Reform for The Development of Digital Arabic Language Teaching Materials Based on Constructivism Theory. Izdihar : Journal of Arabic Language Teaching, Linguistics, and Literature, 5(3), 285–300. https://doi.org/10.22219/jiz.v5i3.22872

Nurrohman, A. (2021). Pengembangan Edugame Pembelajaran Tajwid Berbasis Android di SD Muhammadiyah Demangan Yogyakarta. Univeritas Ahmad Dahlan.

Primayana, K. H. (2019). Menciptakan Pembelajaran Berbasis Pemecahan Masalah Dengan Berorientasi Pembentukan Karakter Untuk Mencapai Tujuan Higher Order Thingking Skilss (HOTS) Pada Anak Sekolah Dasar. Purwadita: Jurnal Agama Dan Budaya, 3(2), 85–92.

Putri, F. W., & Yoyo. (2021). Efektifitas Media Pembelajaran dalam Penguasaan Kosakata Arab Pada Siswa Kelas V SD Muhammadiyah Bogor Playen Gunungkidul (F. S. Yunianti (ed.)). Makindo Grafika.

Sani, R. A. (2019). Pembelajaran Berbasis HOTS (Higher Order Thinking Skills). Tira Smart.

Sari, P. (2019). Analisis Terhadap Kerucut Pengalaman Edgar Dale Dan Keragaman Dalam Memilih Media. Jurnal Manajemen Pendidikan, 1(1), 42–57.

Sugiyono. (2013). Metode Penelitian Kuantitatif, Kualitatif, dan R&D. Alfabeta.

Sugiyono. (2015). Metode Penelitian Pendidikan (Pendekatan Kuantitatif, Kualitatif, dan R&D). Alfabeta.

Sukri, Y. F., & Indriani, F. (2018). Media Permainan Kartu Gambar Dengan Teknik Think Pair Share. Prosiding Seminar Nasional, 3(1), 356.

Suroiyah, E. N., & Zakiyah, D. A. (2021). Perkembangan Bahasa Arab di Indonesia. Muhadasah, 3(1), 60–69.

Tamboto, H. J. D., Manongko, A. A. C., & Sendouw, R. H. E. (2022). Iplementation of Host Learning in the Course Macroeconomic. Technium Social Sciences Journal, 36, 235–243.

Tyas, M. A., Nurkamto, J., Marmanto, S., & Laksani, H. (2019). Developing Higher Order Thinking Skills (HOTS) – Based Questions: Indonesian EFL Teachers’ Challenges. Proceeding of the 2nd International Conference on Future of Education, 2(1), 52–63. https://doi.org/10.17501/26307413.2019.2106

Ulum, N. (2022). Penggunaan Media Flash Card Untuk Meningkatkan Kemampuan Menghafal Kosa Kata Bahasa Arab di Madrasah Ibtidaiyah Riyadhul Qori’in Jember. Jurnal Pendidikan Dan Kajian Aswaja, 7(1), 31–43. https://doi.org/10.56013/jpka.v7i1.1067

Yulianto, A. (2020). Pengujian Psikometri Skala Guttman untuk Mengukur Perilaku Sekseual pada Remaja Berpacaran. Jurnal Psikologi : Media Ilmiah Psikologi, 18(1), 38–48.

Yuliati, S. R., & Lestari, I. (2018). Higher-Order Thinking Skills (Hots) Analysis of Students in Solving Hots Question in Higher Education. Perspektif Ilmu Pendidikan, 32(2), 181–188. https://doi.org/10.21009/pip.322.10

Zubaidillah, M. H., & Hasan, H. (2019). Pengaruh Media Kartu Bergambar (Flash Card) Terhadap Penguasaan Kosakata Bahasa Arab. Al Mi’yar: Jurnal Ilmiah Pembelajaran Bahasa Arab Dan Kebahasaaraban, 2(1), 41. https://doi.org/10.35931/am.v2i1.90

Published

2026-06-14

How to Cite

Azis, A. (2026). Developing “Games Card Bathaqo” Media in Learning Arabic Language for Fifth-Grade Students at Muhammadiyah Elementary School Pepe Bantul Yogyakarta. Lughawiyah: Journal of Arabic Education and Linguistics, 8(1). https://doi.org/10.31958/lughawiyah.v8i1.16105

Issue

Section

Articles