Utilization of Virtual Reality (VR) in Developing Interactive Learning Experiences

Authors

  • Paulina Erawati Paramita Universitas Widya Dharma Pontianak
  • Julanos Julanos Sekolah Tinggi Teknologi Dumai
  • Ayyesha Dara Fayola Institut Agama Islam Negeri Metro
  • Fatmawati Sabur Politeknik Penerbangan Makassar
  • Desy Liliani Husain Universitas Halu Oleo

DOI:

https://doi.org/10.31958/jaf.v12i1.12501

Keywords:

Virtual Reality, Interactive Learning Experience, Student Engagement

Abstract

The development of Virtual Reality (VR) technology has opened up new opportunities for creating more immersive and interactive learning experiences. With its ability to simulate realistic virtual environments, Virtual Reality has the potential to increase student engagement in the learning process, aid understanding of complex concepts, and promote active learning. This research aims to explore the use of Virtual Reality technology in developing interactive learning experiences. The main focus is evaluating the effectiveness of Virtual Reality in increasing student motivation, engagement and learning outcomes, as well as identifying supporting factors and challenges in implementing Virtual Reality in educational environments. This research uses a combination of qualitative and quantitative approaches. Data was collected through observation, interviews, surveys and analysis of student performance in a Virtual Reality-based learning environment. A prototype Virtual Reality application for learning was built and tested on a group of students with diverse backgrounds. The research results show that the use of Virtual Reality in the learning environment significantly increases student motivation and engagement. Students feel more interested and involved in the learning process due to the immersive and interactive nature of the virtual environment. Additionally, understanding complex concepts becomes easier with the visualizations and simulations provided by Virtual Reality. However, challenges such as implementation costs, training needs, and technical issues were also identified. The research conclusion states that Virtual Reality is a promising technology for developing interactive learning experiences. Although there are challenges that must be overcome, research results show that Virtual Reality can increase student motivation, engagement and understanding in the learning process. Further research is needed to explore the potential of Virtual Reality in more depth.

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Published

2024-07-01

How to Cite

Paramita, P. E., Julanos, J., Fayola, A. D., Sabur, F., & Husain, D. L. (2024). Utilization of Virtual Reality (VR) in Developing Interactive Learning Experiences. Al-Fikrah: Jurnal Manajemen Pendidikan, 12(1), 136–148. https://doi.org/10.31958/jaf.v12i1.12501

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